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Yu-Gi-Oh Master Duel secret pack list

Secret pack Archetype(s) A Song of Zephyr and Petals Melodious, Windwitch Abyssal Underworld Zombie World, Vendread, Wight Advanced Warriors Dracoslayer, Igknight, Majespecter, Dinomist, Amorphage AI Omniscience @Ignister Altered Heraldry Heraldic Beast, CXyz Artistic Angel The Weather, Solfachord Astral Trinity of Gods Nordic Awakening of the Ancients Artifact, Guardian Beasts of the Inferno Volcanic, Hazy Flame Beloved Dolls Madolche, Doll Monster Blazing Fortitude Salamangreat Blazing Warriors Battlin' Boxer, Heroic Blooming in Adversity Aroma, Rikka Bujin's Vault of Heaven Bujin Captivating Curtain Call Performapal Celestial Dragon and Bear Drytron, Ursarctic Cell "A" Corruption Alien Champions of Hope Utopia, ZW - Champions of Salvation Tellarknight, Constellar Colossal Mech Gimmick Puppet, Number 9: Dyson Sphere Combatants of Flame Laval Cosmic Mechanical Entities Krawler, Mekk-Knight, Knightmare, World Legacy Coun...

Cyberse Witch

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 2 Cyberse monsters If a monster(s) is Special Summoned to your zone this card points to: You can banish 1 Spell from your GY; add 1 Cyberse Ritual Monster and 1 "Cynet Ritual" from your Deck to your hand. During your Main Phase, if you activated this card's effect this turn: You can target 1 Level 4 or lower Cyberse monster in your GY; Special Summon it. You can only use each effect of "Cyberse Witch" one per turn.

Shootingcode Talker

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 2+ Cyberse monsters At the start of your Battle Phase: You can activate this effect; this card can attack your opponent's monsters a number of times this Battle Phase, up to the number of monsters it points to +1, also for the rest of this turn, if your opponent controls exactly 1 monster and this card battles that monster, this card loses 400 ATK during that damage calculation only. At the end of the Battle Phase: You can draw cards equal to the number of monsters this card destroyed by battle this turn.

Excode Talker

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 2+ Cyberse monsters When this card is Link Summoned: You can choose unused Main Monster Zones equal to the number of monsters currently in the Extra Monster Zones; those zones cannot be used while this monster is face-up on the field. You can only use this effect of "Excode Talker" once per turn. Monsters this card points to gain 500 ATK, also they cannot be destroyed by card effects.

Encode Talker

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 2+ Cyberse monsters Once per turn, if your monster this card points to battles an opponent's monster with higher ATK, before damage calculation: You can make your monster unable to be destroyed by that battle, you take no battle damage from that battle, also, after damage calculation, this card or 1 monster it points to gains ATK equal to the current ATK of that opponent's monster until the end of this turn.

Cyber Dragon Sieger

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2 Machine monsters, including "Cyber Dragon" This card's name becomes "Cyber Dragon" while on the field or in the GY. During the Battle Phase, if this card did not declare an attack this Battle Phase (Quick Effect): You can target 1 Machine monster you control with 2100 or more ATK; until the end of this turn, it gains 2100 ATK/DEF, also neither player takes any battle damage from attacks involving this card. You can only use this effect of "Cyber Dragon Sieger" once per turn.

Extended Decode Talker

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  2+ Effect Monsters This card's name becomes "Decode Talker" while on the field. Gains 500 ATK for each monster it points to. During your Battle Phase, if a monster(s) this card points to is destroyed by battle or sent to the GY: You can activate this effect; this card can make a second attack during each Battle Phase this turn.

Topologic Zerovoros

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  2+ Effect Monsters You cannot Summon/Set monsters to an Extra Monster Zone this card points to. Gains 200 ATK for each banished card. If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Banish all cards on the field. Once per turn, during the Standby Phase of the next turn after this card was banished by its own effect: Special Summon this card.

Tri-Gate Wizard

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2+ monsters, except Tokens This card gains these effects based on the number of monsters co-linked to this card. ● 1+: If a monster co-linked to this card battles your opponent's monster, any battle damage it inflicts to your opponent is doubled. ● 2+: Once per turn: You can target 1 card on the field; banish it. ● 3: Once per turn, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, banish that card.

Borreload Dragon

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3+ Effect Monsters Neither player can target this card with monster effects. Once per turn (Quick Effect): You can target 1 face-up monster on the field; it loses 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect's activation. At the start of the Damage Step, if this card attacks an opponent's monster: You can place that opponent's monster in a zone this card points to and take control of it, but send it to the GY during the End Phase of the next turn.

Link 5 Monster Cards

Noritoshi in Darkest Rainment DARK Spellcaster 2500 Sanctity of Dragon LIGHT Dragon 3000

Link 4 Monster Cards

Agave Dragon EARTH Wyrm 3000 Amatsu-Okami of the Divine Peaks LIGHT Dragon 3000 Borrelguard Dragon DARK Dragon 3000 Borreload Dragon DARK Dragon 3000 Borrelsword Dragon DARK Dragon 3000 Darkness Metal, the Dragon of Dark Steel DARK Dragon 2800 Duel Link Dragon DARK Dragon 0 Firewall Dragon LIGHT Cyberse 2500 Gouki Destroy Ogre EARTH Warrior 2800 Gouki The Giant Ogre EARTH Warrior 3000 Gouki The Master Ogre EARTH Warrior 2800 Iron Knight of Revolution EARTH Machine 2400 Knightmare Gryphon LIGHT Fiend 2500 Landing Podship Ambrowhale FIRE Machine 2600 Mekk-Knight Crusadia Astram LIGHT Cyberse 3000 Orcustrion DARK Machine 3000 Prank-Kids Rip-Roarin-Roaster WATER Aqua 3000 ...

Agave Dragon

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2+ monsters, except Tokens If this card is Link Summoned: You can apply these effects in sequence, dependinng on the Types of monsters in the GYs (skip over any that do not apply). You can only use this effect of “Agave Dragon” once per turn. ● Inflict 100 damage to your opponent for each Dragon. ● This card gains 200 ATK for each Dinosaur. ● All monsters your opponent currently controls lose 300 ATK for each Sea Serpent. ● You gain 400 LP for each Wyrm.